The people behind the game
Finder’s Chronicle is handcrafted – out of enthusiasm for metal detecting, for good games and for the stories waiting for us in the ground. Two minds, two strengths, one shared goal.

Cai
Cai came up with the idea for Finder’s Chronicle. As a passionate gamer, he brings in the players’ point of view: What sparks curiosity? What makes a find special? And what keeps you searching? His focus is on a game experience that combines the spirit of discovery, suspense and long-term motivation.
- Game idea
- Game mechanics
- Motivation & progression
- Player perspective

Dominik
Dominik gives Finder’s Chronicle its visual identity. With his creative streak and a keen eye for detail, he shapes the character of the game world – from atmospheric landscapes and individual characters to finds that look authentic. His aim is a coherent overall picture that lets you experience the fascination of metal detecting.
- Game world & landscapes
- Characters
- Finds
- Overall look
A game that feels real
Every signal could be anything – foil or a gold ring. That is exactly the excitement we want to capture.
Patina, strike, find story: every find should look as if it really had been lying in the ground.
Player market, Hall of Fame and new areas – the game grows with its community.
What lies beneath your feet?
Play in your browser, on PC and mobile. We welcome every bit of feedback – write to us at kontakt@rothke.de.
Play now